SmsManager/SmsManager.vcxproj

1071 lines
53 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug Unicode|Win32">
<Configuration>Debug Unicode</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug Unicode|x64">
<Configuration>Debug Unicode</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release Unicode|Win32">
<Configuration>Release Unicode</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release Unicode|x64">
<Configuration>Release Unicode</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<SccProjectName />
<SccLocalPath />
<Keyword>MFCProj</Keyword>
<ProjectGuid>{611CFADB-3FDD-5E7C-D7DB-D1885340BA5D}</ProjectGuid>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>Static</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v140_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>Static</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>Static</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>Static</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>Dynamic</UseOfMfc>
<PlatformToolset>v140_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>Dynamic</UseOfMfc>
<PlatformToolset>v140_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>Dynamic</UseOfMfc>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>Dynamic</UseOfMfc>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>.\Debug\</OutDir>
<IntDir>.\Debug\</IntDir>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">
<OutDir>.\Debug_Unicode\</OutDir>
<IntDir>.\Debug_Unicode\</IntDir>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>.\Release\</OutDir>
<IntDir>.\Release\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">
<OutDir>.\Release_Unicode\</OutDir>
<IntDir>.\Release_Unicode\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<FunctionLevelLinking>true</FunctionLevelLinking>
<Optimization>Disabled</Optimization>
<SuppressStartupBanner>true</SuppressStartupBanner>
<WarningLevel>Level3</WarningLevel>
<MinimalRebuild>true</MinimalRebuild>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AssemblerListingLocation>.\Debug\</AssemblerListingLocation>
<PrecompiledHeaderOutputFile>.\Debug\SmsManager.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<ObjectFileName>.\Debug\</ObjectFileName>
<ProgramDataBaseFileName>.\Debug\</ProgramDataBaseFileName>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<ForceConformanceInForLoopScope>false</ForceConformanceInForLoopScope>
<ExceptionHandling>Sync</ExceptionHandling>
</ClCompile>
<Midl>
<SuppressStartupBanner>true</SuppressStartupBanner>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TypeLibraryName>.\Debug\SmsManager.tlb</TypeLibraryName>
<MkTypLibCompatible>true</MkTypLibCompatible>
<TargetEnvironment>Win32</TargetEnvironment>
</Midl>
<ResourceCompile>
<Culture>0x0804</Culture>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Debug\SmsManager.bsc</OutputFile>
</Bscmake>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<IgnoreSpecificDefaultLibraries>LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<OutputFile>.\Debug\SmsManager.exe</OutputFile>
<EnableUAC>false</EnableUAC>
<AdditionalOptions>/SAFESEH:NO %(AdditionalOptions)</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<FunctionLevelLinking>true</FunctionLevelLinking>
<Optimization>Disabled</Optimization>
<SuppressStartupBanner>true</SuppressStartupBanner>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AssemblerListingLocation>.\Debug\</AssemblerListingLocation>
<PrecompiledHeaderOutputFile>.\Debug\SmsManager.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<ObjectFileName>.\Debug\</ObjectFileName>
<ProgramDataBaseFileName>.\Debug\</ProgramDataBaseFileName>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<ForceConformanceInForLoopScope>false</ForceConformanceInForLoopScope>
<ExceptionHandling>Sync</ExceptionHandling>
</ClCompile>
<Midl>
<SuppressStartupBanner>true</SuppressStartupBanner>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TypeLibraryName>.\Debug\SmsManager.tlb</TypeLibraryName>
<MkTypLibCompatible>true</MkTypLibCompatible>
</Midl>
<ResourceCompile>
<Culture>0x0804</Culture>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Debug\SmsManager.bsc</OutputFile>
</Bscmake>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<IgnoreSpecificDefaultLibraries>LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<OutputFile>.\Debug\SmsManager.exe</OutputFile>
<EnableUAC>false</EnableUAC>
<AdditionalOptions>/SAFESEH:NO %(AdditionalOptions)</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<FunctionLevelLinking>true</FunctionLevelLinking>
<Optimization>Disabled</Optimization>
<SuppressStartupBanner>true</SuppressStartupBanner>
<WarningLevel>Level3</WarningLevel>
<MinimalRebuild>true</MinimalRebuild>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);UNICODE;</PreprocessorDefinitions>
<AssemblerListingLocation>.\Debug_Unicode\</AssemblerListingLocation>
<PrecompiledHeaderOutputFile>.\Debug_Unicode\SmsManager.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<ObjectFileName>.\Debug_Unicode\</ObjectFileName>
<ProgramDataBaseFileName>.\Debug_Unicode\</ProgramDataBaseFileName>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<ForceConformanceInForLoopScope>false</ForceConformanceInForLoopScope>
</ClCompile>
<Midl>
<SuppressStartupBanner>true</SuppressStartupBanner>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TypeLibraryName>.\Debug\SmsManager.tlb</TypeLibraryName>
<MkTypLibCompatible>true</MkTypLibCompatible>
<TargetEnvironment>Win32</TargetEnvironment>
</Midl>
<ResourceCompile>
<Culture>0x0804</Culture>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Debug\SmsManager.bsc</OutputFile>
</Bscmake>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<IgnoreSpecificDefaultLibraries>LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<OutputFile>.\Debug_Unicode\SmsManager.exe</OutputFile>
<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
<EnableUAC>false</EnableUAC>
<AdditionalOptions>/SAFESEH:NO %(AdditionalOptions)</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<FunctionLevelLinking>true</FunctionLevelLinking>
<Optimization>Disabled</Optimization>
<SuppressStartupBanner>true</SuppressStartupBanner>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);UNICODE;</PreprocessorDefinitions>
<AssemblerListingLocation>.\Debug_Unicode\</AssemblerListingLocation>
<PrecompiledHeaderOutputFile>.\Debug_Unicode\SmsManager.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<ObjectFileName>.\Debug_Unicode\</ObjectFileName>
<ProgramDataBaseFileName>.\Debug_Unicode\</ProgramDataBaseFileName>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<ForceConformanceInForLoopScope>false</ForceConformanceInForLoopScope>
</ClCompile>
<Midl>
<SuppressStartupBanner>true</SuppressStartupBanner>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TypeLibraryName>.\Debug\SmsManager.tlb</TypeLibraryName>
<MkTypLibCompatible>true</MkTypLibCompatible>
</Midl>
<ResourceCompile>
<Culture>0x0804</Culture>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Debug\SmsManager.bsc</OutputFile>
</Bscmake>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<IgnoreSpecificDefaultLibraries>LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<OutputFile>.\Debug_Unicode\SmsManager.exe</OutputFile>
<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
<EnableUAC>false</EnableUAC>
<AdditionalOptions>/SAFESEH:NO %(AdditionalOptions)</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<StringPooling>true</StringPooling>
<FunctionLevelLinking>true</FunctionLevelLinking>
<Optimization>MaxSpeed</Optimization>
<SuppressStartupBanner>true</SuppressStartupBanner>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AssemblerListingLocation>.\Release\</AssemblerListingLocation>
<PrecompiledHeaderOutputFile>.\Release\SmsManager.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<ObjectFileName>.\Release\</ObjectFileName>
<ProgramDataBaseFileName>.\Release\</ProgramDataBaseFileName>
<ForceConformanceInForLoopScope>false</ForceConformanceInForLoopScope>
<ExceptionHandling>Async</ExceptionHandling>
</ClCompile>
<Midl>
<SuppressStartupBanner>true</SuppressStartupBanner>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TypeLibraryName>.\Release\SmsManager.tlb</TypeLibraryName>
<MkTypLibCompatible>true</MkTypLibCompatible>
<TargetEnvironment>Win32</TargetEnvironment>
</Midl>
<ResourceCompile>
<Culture>0x0804</Culture>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Release\SmsManager.bsc</OutputFile>
</Bscmake>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<SubSystem>Windows</SubSystem>
<OutputFile>.\Release\SmsManager.exe</OutputFile>
<EnableUAC>false</EnableUAC>
<AdditionalOptions>/NODEFAULTLIB:msvcrt.lib /SAFESEH:NO %(AdditionalOptions)</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<StringPooling>true</StringPooling>
<FunctionLevelLinking>true</FunctionLevelLinking>
<Optimization>MaxSpeed</Optimization>
<SuppressStartupBanner>true</SuppressStartupBanner>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AssemblerListingLocation>.\Release\</AssemblerListingLocation>
<PrecompiledHeaderOutputFile>.\Release\SmsManager.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<ObjectFileName>.\Release\</ObjectFileName>
<ProgramDataBaseFileName>.\Release\</ProgramDataBaseFileName>
<ForceConformanceInForLoopScope>false</ForceConformanceInForLoopScope>
<ExceptionHandling>Async</ExceptionHandling>
</ClCompile>
<Midl>
<SuppressStartupBanner>true</SuppressStartupBanner>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TypeLibraryName>.\Release\SmsManager.tlb</TypeLibraryName>
<MkTypLibCompatible>true</MkTypLibCompatible>
</Midl>
<ResourceCompile>
<Culture>0x0804</Culture>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Release\SmsManager.bsc</OutputFile>
</Bscmake>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<SubSystem>Windows</SubSystem>
<OutputFile>.\Release\SmsManager.exe</OutputFile>
<EnableUAC>false</EnableUAC>
<AdditionalOptions>/NODEFAULTLIB:msvcrt.lib /SAFESEH:NO %(AdditionalOptions)</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">
<ClCompile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<StringPooling>true</StringPooling>
<FunctionLevelLinking>true</FunctionLevelLinking>
<Optimization>MaxSpeed</Optimization>
<SuppressStartupBanner>true</SuppressStartupBanner>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);UNICODE</PreprocessorDefinitions>
<AssemblerListingLocation>.\Release_Unicode\</AssemblerListingLocation>
<PrecompiledHeaderOutputFile>.\Release_Unicode\SmsManager.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<ObjectFileName>.\Release_Unicode\</ObjectFileName>
<ProgramDataBaseFileName>.\Release_Unicode\</ProgramDataBaseFileName>
<ForceConformanceInForLoopScope>false</ForceConformanceInForLoopScope>
<ExceptionHandling>Async</ExceptionHandling>
</ClCompile>
<Midl>
<SuppressStartupBanner>true</SuppressStartupBanner>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TypeLibraryName>.\Release\SmsManager.tlb</TypeLibraryName>
<MkTypLibCompatible>true</MkTypLibCompatible>
<TargetEnvironment>Win32</TargetEnvironment>
</Midl>
<ResourceCompile>
<Culture>0x0804</Culture>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Release\SmsManager.bsc</OutputFile>
</Bscmake>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<SubSystem>Windows</SubSystem>
<OutputFile>.\Release_Unicode\SmsManager3.exe</OutputFile>
<EntryPointSymbol>
</EntryPointSymbol>
<EnableUAC>false</EnableUAC>
<AdditionalOptions>/NODEFAULTLIB:msvcrt.lib /SAFESEH:NO %(AdditionalOptions)</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">
<ClCompile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<StringPooling>true</StringPooling>
<FunctionLevelLinking>true</FunctionLevelLinking>
<Optimization>MaxSpeed</Optimization>
<SuppressStartupBanner>true</SuppressStartupBanner>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);UNICODE</PreprocessorDefinitions>
<AssemblerListingLocation>.\Release_Unicode\</AssemblerListingLocation>
<PrecompiledHeaderOutputFile>.\Release_Unicode\SmsManager.pch</PrecompiledHeaderOutputFile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
<ObjectFileName>.\Release_Unicode\</ObjectFileName>
<ProgramDataBaseFileName>.\Release_Unicode\</ProgramDataBaseFileName>
<ForceConformanceInForLoopScope>false</ForceConformanceInForLoopScope>
<ExceptionHandling>Async</ExceptionHandling>
</ClCompile>
<Midl>
<SuppressStartupBanner>true</SuppressStartupBanner>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TypeLibraryName>.\Release\SmsManager.tlb</TypeLibraryName>
<MkTypLibCompatible>true</MkTypLibCompatible>
</Midl>
<ResourceCompile>
<Culture>0x0804</Culture>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\Release\SmsManager.bsc</OutputFile>
</Bscmake>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<SubSystem>Windows</SubSystem>
<OutputFile>.\Release_Unicode\SmsManager3.exe</OutputFile>
<EntryPointSymbol>
</EntryPointSymbol>
<EnableUAC>false</EnableUAC>
<AdditionalOptions>/NODEFAULTLIB:msvcrt.lib /SAFESEH:NO %(AdditionalOptions)</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\public\ado\Ado.cpp" />
<ClCompile Include="..\public\ado\AdoCommand.cpp" />
<ClCompile Include="..\public\ado\AdoRecordSet.cpp" />
<ClCompile Include="..\public\CMarkup\Markup.cpp" />
<ClCompile Include="..\public\md53\MD5_L.cpp" />
<ClCompile Include="..\public\ProxySocket\AsyncProxySocket.cpp" />
<ClCompile Include="..\public\QRCode\BitBuffer.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="..\public\QRCode\QrCode.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="..\public\QRCode\QrDrawVC.cpp" />
<ClCompile Include="..\public\QRCode\QrSegment.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="..\public\SAStatusLog\SAStatusLog.cpp" />
<ClCompile Include="..\public\SendPub.cpp" />
<ClCompile Include="..\public\SqlPool\SqlPool.cpp" />
<ClCompile Include="Back.cpp" />
<ClCompile Include="CC_TDSet_Signature.cpp" />
<ClCompile Include="CDMSChart.cpp" />
<ClCompile Include="CK_AllQuery_Client.cpp" />
<ClCompile Include="CK_AllQuery_Report.cpp" />
<ClCompile Include="CTDSet.cpp" />
<ClCompile Include="C_AgentCJ.cpp" />
<ClCompile Include="C_AgentMmsPay.cpp" />
<ClCompile Include="C_AgentPay.cpp" />
<ClCompile Include="C_CmccCJ.cpp" />
<ClCompile Include="C_Commend.cpp" />
<ClCompile Include="C_DataTJErr.cpp" />
<ClCompile Include="C_DBB.cpp" />
<ClCompile Include="C_DZ.cpp" />
<ClCompile Include="C_FaxNum.cpp" />
<ClCompile Include="C_FPQuery.cpp" />
<ClCompile Include="C_FuncPay.cpp" />
<ClCompile Include="C_HT.cpp" />
<ClCompile Include="C_JCB.cpp" />
<ClCompile Include="C_KF.cpp" />
<ClCompile Include="C_ListSend.cpp" />
<ClCompile Include="C_MmsPay.cpp" />
<ClCompile Include="C_MonPay.cpp" />
<ClCompile Include="C_NoSendTimeSet.cpp" />
<ClCompile Include="C_Partner.cpp" />
<ClCompile Include="C_Pay.cpp" />
<ClCompile Include="C_PayToUser.cpp" />
<ClCompile Include="C_SFQuery.cpp" />
<ClCompile Include="C_TDBill.cpp" />
<ClCompile Include="C_TDSet.cpp" />
<ClCompile Include="C_TransCodeSet.cpp" />
<ClCompile Include="C_White.cpp" />
<ClCompile Include="C_YWY.cpp" />
<ClCompile Include="C_YWYGroup.cpp" />
<ClCompile Include="C_YYSPay.cpp" />
<ClCompile Include="..\public\ProxySocket\CBase64Coding.cpp" />
<ClCompile Include="CheckupDlg.cpp" />
<ClCompile Include="CheckupMmsDlg.cpp" />
<ClCompile Include="..\public\des\Des.cpp" />
<ClCompile Include="DLG_Agent_MmsPay.cpp" />
<ClCompile Include="DLG_Agent_MmsPay_Modify.cpp" />
<ClCompile Include="DLG_Agent_Modify.cpp" />
<ClCompile Include="DLG_Agent_Pay.cpp" />
<ClCompile Include="DLG_Agent_Pay_Modify.cpp" />
<ClCompile Include="DLG_Back_Add.cpp" />
<ClCompile Include="DLG_BBS_See.cpp" />
<ClCompile Include="DLG_BBS_See_CM.cpp" />
<ClCompile Include="DLG_BBS_Send.cpp" />
<ClCompile Include="DLG_Corp_Analyse.cpp" />
<ClCompile Include="DLG_Corp_CustomSettings.cpp" />
<ClCompile Include="DLG_Corp_ExpiryRecycling.cpp" />
<ClCompile Include="DLG_Corp_Extension.cpp" />
<ClCompile Include="DLG_Corp_FP.cpp" />
<ClCompile Include="DLG_Corp_FP_Modify.cpp" />
<ClCompile Include="DLG_Corp_HLH.cpp" />
<ClCompile Include="DLG_Corp_LXR_SF.cpp" />
<ClCompile Include="DLG_Corp_Oper_Change_Qqt.cpp" />
<ClCompile Include="DLG_Corp_ReturnQuantity.cpp" />
<ClCompile Include="DLG_Corp_SF.cpp" />
<ClCompile Include="DLG_Corp_Transfer.cpp" />
<ClCompile Include="DLG_C_AgentCJ_Pay.cpp" />
<ClCompile Include="DLG_C_AgentCJ_See.cpp" />
<ClCompile Include="DLG_C_CMCCCJ_Pay.cpp" />
<ClCompile Include="DLG_C_CMCCCJ_See.cpp" />
<ClCompile Include="DLG_C_Commend_Modify.cpp" />
<ClCompile Include="DLG_C_COmmend_Status.cpp" />
<ClCompile Include="DLG_C_DataTJErr_Modify.cpp" />
<ClCompile Include="DLG_C_FaxNum_Set.cpp" />
<ClCompile Include="DLG_C_HT_Add.cpp" />
<ClCompile Include="DLG_C_HT_Out.cpp" />
<ClCompile Include="DLG_C_KF_Modify.cpp" />
<ClCompile Include="DLG_C_ListSend_Add.cpp" />
<ClCompile Include="DLG_C_MonPay_See.cpp" />
<ClCompile Include="DLG_C_NoSendTime_Modify.cpp" />
<ClCompile Include="DLG_C_Partner_Modify.cpp" />
<ClCompile Include="DLG_C_Pay_ADCCJ.cpp" />
<ClCompile Include="DLG_C_Pay_YS.cpp" />
<ClCompile Include="DLG_C_PayToUser_See.cpp" />
<ClCompile Include="DLG_C_TDSet_Modify1.cpp" />
<ClCompile Include="DLG_C_TDSet_Signature_Modify.cpp" />
<ClCompile Include="DLG_C_TDSet_Signature_Upload.cpp" />
<ClCompile Include="DLG_C_TransCodeSet_Modify.cpp" />
<ClCompile Include="DLG_C_YWY_Modify.cpp" />
<ClCompile Include="DLG_C_YWYGroup_Modify.cpp" />
<ClCompile Include="DLG_C_YYSPay_See.cpp" />
<ClCompile Include="DLG_CheckUp_Mms_See.cpp" />
<ClCompile Include="DLG_CheckupSee.cpp" />
<ClCompile Include="DLG_CJCard_Add.cpp" />
<ClCompile Include="DLG_CliSmsTD.cpp" />
<ClCompile Include="DLG_CliSmsTD_Modify.cpp" />
<ClCompile Include="DLG_Corp_BZ.cpp" />
<ClCompile Include="DLG_Corp_File.cpp" />
<ClCompile Include="DLG_Corp_File_Add.cpp" />
<ClCompile Include="DLG_Corp_FuncPay.cpp" />
<ClCompile Include="DLG_Corp_FuncPay_Modify.cpp" />
<ClCompile Include="DLG_Corp_HSSms.cpp" />
<ClCompile Include="DLG_Corp_LXR.cpp" />
<ClCompile Include="DLG_Corp_LXR_Modify.cpp" />
<ClCompile Include="DLG_Corp_LXR_Print.cpp" />
<ClCompile Include="DLG_Corp_LXR_PrintHT.cpp" />
<ClCompile Include="DLG_Corp_MasSetup.cpp" />
<ClCompile Include="DLG_Corp_Modify.cpp" />
<ClCompile Include="DLG_Corp_Open_ChangeA.cpp" />
<ClCompile Include="DLG_Corp_Oper.cpp" />
<ClCompile Include="DLG_Corp_Oper_Change.cpp" />
<ClCompile Include="DLG_Corp_Oper_Change_Mms.cpp" />
<ClCompile Include="DLG_Corp_Oper_Change_Work.cpp" />
<ClCompile Include="DLG_Corp_Oper_Msg.cpp" />
<ClCompile Include="DLG_Corp_Oper_Open.cpp" />
<ClCompile Include="DLG_Corp_Pay.cpp" />
<ClCompile Include="DLG_Corp_Pay_Modify.cpp" />
<ClCompile Include="DLG_Corp_PayToUser.cpp" />
<ClCompile Include="DLG_Corp_PayToUser_Print.cpp" />
<ClCompile Include="DLG_Corp_QXTSetup.cpp" />
<ClCompile Include="DLG_Corp_TS.cpp" />
<ClCompile Include="DLG_Corp_TS_Modify.cpp" />
<ClCompile Include="DLG_Corp_User.cpp" />
<ClCompile Include="DLG_Corp_User_Add.cpp" />
<ClCompile Include="DLG_Corp_User_Modify.cpp" />
<ClCompile Include="DLG_Corp_User_Query.cpp" />
<ClCompile Include="DLG_Corp_VipInt.cpp" />
<ClCompile Include="DLG_Corp_VipInt_Modify.cpp" />
<ClCompile Include="DLG_Corp_VipSetup.cpp" />
<ClCompile Include="DLG_CorpSmsB_Add.cpp" />
<ClCompile Include="DLG_Data_Back.cpp" />
<ClCompile Include="DLG_Dog_Create.cpp" />
<ClCompile Include="DLG_DoubleConfirm.cpp" />
<ClCompile Include="DLG_Filt_Modify.cpp" />
<ClCompile Include="DLG_GZMsg_JL.cpp" />
<ClCompile Include="DLG_GZMsg_JS.cpp" />
<ClCompile Include="DLG_HZB_Export.cpp" />
<ClCompile Include="DLG_K_CM_Add.cpp" />
<ClCompile Include="DLG_K_GZMSG_SEE.cpp" />
<ClCompile Include="DLG_K_YWMsg_See.cpp" />
<ClCompile Include="DLG_KHCard_Add.cpp" />
<ClCompile Include="DLG_KHCard_Agent.cpp" />
<ClCompile Include="DLG_KHCard_Pro.cpp" />
<ClCompile Include="DLG_Login.cpp" />
<ClCompile Include="DLG_Manager_Modify.cpp" />
<ClCompile Include="DLG_MasApi_Modify.cpp" />
<ClCompile Include="DLG_Mms_Pay.cpp" />
<ClCompile Include="DLG_Mms_Pay_Modify.cpp" />
<ClCompile Include="DLG_Other_Add.cpp" />
<ClCompile Include="DLG_Other_AutoSend.cpp" />
<ClCompile Include="DLG_Passwd.cpp" />
<ClCompile Include="DLG_Pay_Detail.cpp" />
<ClCompile Include="DLG_Pay_Oper_Detail.cpp" />
<ClCompile Include="DLG_Pay_TC.cpp" />
<ClCompile Include="DLG_Process.cpp" />
<ClCompile Include="DLG_QZSmsTD.cpp" />
<ClCompile Include="DLG_ShowWarning.cpp" />
<ClCompile Include="DLG_SignNameSee.cpp" />
<ClCompile Include="DLG_SmsLogSee.cpp" />
<ClCompile Include="DLG_SmsTask_Modify.cpp" />
<ClCompile Include="DLG_SOS.cpp" />
<ClCompile Include="DLG_SP_Modify.cpp" />
<ClCompile Include="DLG_SWTSQ_See.cpp" />
<ClCompile Include="DLG_TDSet_Add.cpp" />
<ClCompile Include="DLG_TemplateSee.cpp" />
<ClCompile Include="DLG_TSCmd_Modify.cpp" />
<ClCompile Include="DLG_User_Find.cpp" />
<ClCompile Include="DLG_User_Modify.cpp" />
<ClCompile Include="DLG_VerOld.cpp" />
<ClCompile Include="DLG_WarningSetup.cpp" />
<ClCompile Include="DLG_WxWorkSetup.cpp" />
<ClCompile Include="DLG_YWY_Analyse.cpp" />
<ClCompile Include="DLG_YWY_YS.cpp" />
<ClCompile Include="dog\Syunew3D.cpp" />
<ClCompile Include="FiltDlg.cpp" />
<ClCompile Include="GfxOutBar\GFXGROUPEDIT.CPP" />
<ClCompile Include="GfxOutBar\GFXOUTBARCTRL.CPP" />
<ClCompile Include="GfxOutBar\GFXPOPUPMENU.CPP" />
<ClCompile Include="GfxOutBar\GFXSPLITTERWND.CPP" />
<ClCompile Include="HtmlCtrl.cpp" />
<ClCompile Include="HZBDlg.cpp" />
<ClCompile Include="InfoDlg.cpp" />
<ClCompile Include="K_Agent.cpp" />
<ClCompile Include="K_BBS.cpp" />
<ClCompile Include="K_BBSA.cpp" />
<ClCompile Include="K_BBSS.cpp" />
<ClCompile Include="K_CJCard.cpp" />
<ClCompile Include="K_CM.cpp" />
<ClCompile Include="K_CorpSmsB.cpp" />
<ClCompile Include="K_GZMsg.cpp" />
<ClCompile Include="K_KHCard.cpp" />
<ClCompile Include="K_MmsTask.cpp" />
<ClCompile Include="K_MsgList.cpp" />
<ClCompile Include="K_SignName.cpp" />
<ClCompile Include="K_SmsTask.cpp" />
<ClCompile Include="K_SWTSQ.cpp" />
<ClCompile Include="K_Template.cpp" />
<ClCompile Include="K_YWMsg.cpp" />
<ClCompile Include="..\public\Label\Label.cpp" />
<ClCompile Include="ListDlg.cpp" />
<ClCompile Include="ListMmsDlg.cpp" />
<ClCompile Include="..\public\LuTool.cpp" />
<ClCompile Include="MainFrm.cpp" />
<ClCompile Include="ManagerDlg.cpp" />
<ClCompile Include="MmsHtmlCtrl.cpp" />
<ClCompile Include="OtherDlg.cpp" />
<ClCompile Include="..\public\PictureEx\PictureEx.cpp" />
<ClCompile Include="..\public\Print\PrnFrm.cpp" />
<ClCompile Include="processsocket.cpp" />
<ClCompile Include="..\public\ReportCtrl\ReportCtrl.cpp" />
<ClCompile Include="SmsManager.cpp" />
<ClCompile Include="SmsManagerDoc.cpp" />
<ClCompile Include="SortList\SortList.cpp" />
<ClCompile Include="SPDlg.cpp" />
<ClCompile Include="..\public\CSpreadSheet\SpreadSheet.cpp" />
<ClCompile Include="StdAfx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">stdafx.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">stdafx.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|Win32'">stdafx.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug Unicode|x64'">stdafx.h</PrecompiledHeaderFile>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">stdafx.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">stdafx.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release Unicode|Win32'">stdafx.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release Unicode|x64'">stdafx.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="TabDlg.cpp" />
<ClCompile Include="TSCmdDlg.cpp" />
<ClCompile Include="UserDlg.cpp" />
<ClCompile Include="UserView.cpp" />
<ClCompile Include="..\public\Print\WrapperView.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="SmsManager.rc" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\public\Barcode\Barcode.h" />
<ClInclude Include="..\public\CMarkup\Markup.h" />
<ClInclude Include="..\public\md53\MD5_L.h" />
<ClInclude Include="..\public\QRCode\BitBuffer.hpp" />
<ClInclude Include="..\public\QRCode\QrCode.hpp" />
<ClInclude Include="..\public\QRCode\QrDrawVC.h" />
<ClInclude Include="..\public\QRCode\QrSegment.hpp" />
<ClInclude Include="..\public\SendPub.h" />
<ClInclude Include="..\public\SqlPool\SqlPool.h" />
<ClInclude Include="CC_TDSet_Signature.h" />
<ClInclude Include="CDMSChart.h" />
<ClInclude Include="CK_AllQuery_Client.h" />
<ClInclude Include="CK_AllQuery_Report.h" />
<ClInclude Include="CTDSet.h" />
<ClInclude Include="C_AgentMmsPay.h" />
<ClInclude Include="C_DataTJErr.h" />
<ClInclude Include="C_FPQuery.h" />
<ClInclude Include="C_SFQuery.h" />
<ClInclude Include="C_TDBill.h" />
<ClInclude Include="DLG_Agent_MmsPay.h" />
<ClInclude Include="DLG_Agent_MmsPay_Modify.h" />
<ClInclude Include="DLG_Corp_Analyse.h" />
<ClInclude Include="DLG_Corp_CustomSettings.h" />
<ClInclude Include="DLG_Corp_ExpiryRecycling.h" />
<ClInclude Include="DLG_Corp_Extension.h" />
<ClInclude Include="DLG_Corp_FP.h" />
<ClInclude Include="DLG_Corp_FP_Modify.h" />
<ClInclude Include="DLG_Corp_HLH.h" />
<ClInclude Include="DLG_Corp_LXR_SF.h" />
<ClInclude Include="DLG_Corp_Oper_Change_Qqt.h" />
<ClInclude Include="DLG_Corp_ReturnQuantity.h" />
<ClInclude Include="DLG_Corp_SF.h" />
<ClInclude Include="DLG_Corp_Transfer.h" />
<ClInclude Include="DLG_C_DataTJErr_Modify.h" />
<ClInclude Include="DLG_C_TDSet_Signature_Modify.h" />
<ClInclude Include="DLG_C_TDSet_Signature_Upload.h" />
<ClInclude Include="DLG_DoubleConfirm.h" />
<ClInclude Include="DLG_GZMsg_JL.h" />
<ClInclude Include="DLG_Pay_Detail.h" />
<ClInclude Include="DLG_Pay_Oper_Detail.h" />
<ClInclude Include="DLG_ShowWarning.h" />
<ClInclude Include="DLG_SignNameSee.h" />
<ClInclude Include="DLG_SmsTask_Modify.h" />
<ClInclude Include="DLG_SOS.h" />
<ClInclude Include="DLG_TDSet_Add.h" />
<ClInclude Include="DLG_TemplateSee.h" />
<ClInclude Include="DLG_WarningSetup.h" />
<ClInclude Include="DLG_WxWorkSetup.h" />
<ClInclude Include="DLG_YWY_Analyse.h" />
<ClInclude Include="DLG_YWY_YS.h" />
<ClInclude Include="K_MmsTask.h" />
<ClInclude Include="K_SignName.h" />
<ClInclude Include="K_Template.h" />
<ClInclude Include="_FaxNum.h" />
<ClInclude Include="..\public\ado\Ado.h" />
<ClInclude Include="..\public\ado\AdoCommand.h" />
<ClInclude Include="..\public\ado\AdoRecordSet.h" />
<ClInclude Include="..\public\ProxySocket\AsyncProxySocket.h" />
<ClInclude Include="Back.h" />
<ClInclude Include="C_AgentCJ.h" />
<ClInclude Include="C_AgentPay.h" />
<ClInclude Include="C_CmccCJ.h" />
<ClInclude Include="C_Commend.h" />
<ClInclude Include="C_DBB.h" />
<ClInclude Include="C_DZ.h" />
<ClInclude Include="C_FaxNum.h" />
<ClInclude Include="C_FuncPay.h" />
<ClInclude Include="C_HT.h" />
<ClInclude Include="C_JCB.h" />
<ClInclude Include="C_KF.h" />
<ClInclude Include="C_ListSend.h" />
<ClInclude Include="C_MmsPay.h" />
<ClInclude Include="C_MonPay.h" />
<ClInclude Include="C_NoSendTimeSet.h" />
<ClInclude Include="C_Partner.h" />
<ClInclude Include="C_Pay.h" />
<ClInclude Include="C_PayToUser.h" />
<ClInclude Include="C_TDSet.h" />
<ClInclude Include="C_TransCodeSet.h" />
<ClInclude Include="C_White.h" />
<ClInclude Include="C_YWY.h" />
<ClInclude Include="C_YWYGroup.h" />
<ClInclude Include="C_YYSPay.h" />
<ClInclude Include="CheckupDlg.h" />
<ClInclude Include="CheckupMmsDlg.h" />
<ClInclude Include="..\public\CorpSms.h" />
<ClInclude Include="..\public\des\Des.h" />
<ClInclude Include="DLG_Agent_Modify.h" />
<ClInclude Include="DLG_Agent_Pay.h" />
<ClInclude Include="DLG_Agent_Pay_Modify.h" />
<ClInclude Include="DLG_Back_Add.h" />
<ClInclude Include="DLG_BBS_See.h" />
<ClInclude Include="DLG_BBS_See_CM.h" />
<ClInclude Include="DLG_BBS_Send.h" />
<ClInclude Include="DLG_C_AgentCJ_Pay.h" />
<ClInclude Include="DLG_C_AgentCJ_See.h" />
<ClInclude Include="DLG_C_CMCCCJ_Pay.h" />
<ClInclude Include="DLG_C_CMCCCJ_See.h" />
<ClInclude Include="DLG_C_Commend_Modify.h" />
<ClInclude Include="DLG_C_COmmend_Status.h" />
<ClInclude Include="DLG_C_FaxNum_Set.h" />
<ClInclude Include="DLG_C_HT_Add.h" />
<ClInclude Include="DLG_C_HT_Out.h" />
<ClInclude Include="DLG_C_KF_Modify.h" />
<ClInclude Include="DLG_C_ListSend_Add.h" />
<ClInclude Include="DLG_C_MonPay_See.h" />
<ClInclude Include="DLG_C_NoSendTime_Modify.h" />
<ClInclude Include="DLG_C_Partner_Modify.h" />
<ClInclude Include="DLG_C_Pay_ADCCJ.h" />
<ClInclude Include="DLG_C_Pay_YS.h" />
<ClInclude Include="DLG_C_PayToUser_See.h" />
<ClInclude Include="DLG_C_TDSet_Modify1.h" />
<ClInclude Include="DLG_C_TransCodeSet_Modify.h" />
<ClInclude Include="DLG_C_YWY_Modify.h" />
<ClInclude Include="DLG_C_YWYGroup_Modify.h" />
<ClInclude Include="DLG_C_YYSPay_See.h" />
<ClInclude Include="DLG_CheckUp_Mms_See.h" />
<ClInclude Include="DLG_CheckupSee.h" />
<ClInclude Include="DLG_CJCard_Add.h" />
<ClInclude Include="DLG_CliSmsTD.h" />
<ClInclude Include="DLG_CliSmsTD_Modify.h" />
<ClInclude Include="DLG_Corp_BZ.h" />
<ClInclude Include="DLG_Corp_File.h" />
<ClInclude Include="DLG_Corp_File_Add.h" />
<ClInclude Include="DLG_Corp_FuncPay.h" />
<ClInclude Include="DLG_Corp_FuncPay_Modify.h" />
<ClInclude Include="DLG_Corp_HSSms.h" />
<ClInclude Include="DLG_Corp_LXR.h" />
<ClInclude Include="DLG_Corp_LXR_Modify.h" />
<ClInclude Include="DLG_Corp_LXR_Print.h" />
<ClInclude Include="DLG_Corp_LXR_PrintHT.h" />
<ClInclude Include="DLG_Corp_MasSetup.h" />
<ClInclude Include="DLG_Corp_Modify.h" />
<ClInclude Include="DLG_Corp_Open_ChangeA.h" />
<ClInclude Include="DLG_Corp_Oper.h" />
<ClInclude Include="DLG_Corp_Oper_Change.h" />
<ClInclude Include="DLG_Corp_Oper_Change_Mms.h" />
<ClInclude Include="DLG_Corp_Oper_Change_Work.h" />
<ClInclude Include="DLG_Corp_Oper_Msg.h" />
<ClInclude Include="DLG_Corp_Oper_Open.h" />
<ClInclude Include="DLG_Corp_Pay.h" />
<ClInclude Include="DLG_Corp_Pay_Modify.h" />
<ClInclude Include="DLG_Corp_PayToUser.h" />
<ClInclude Include="DLG_Corp_PayToUser_Print.h" />
<ClInclude Include="DLG_Corp_QXTSetup.h" />
<ClInclude Include="DLG_Corp_TS.h" />
<ClInclude Include="DLG_Corp_TS_Modify.h" />
<ClInclude Include="DLG_Corp_User.h" />
<ClInclude Include="DLG_Corp_User_Add.h" />
<ClInclude Include="DLG_Corp_User_Modify.h" />
<ClInclude Include="DLG_Corp_User_Query.h" />
<ClInclude Include="DLG_Corp_VipInt.h" />
<ClInclude Include="DLG_Corp_VipInt_Modify.h" />
<ClInclude Include="DLG_Corp_VipSetup.h" />
<ClInclude Include="DLG_CorpSmsB_Add.h" />
<ClInclude Include="DLG_Data_Back.h" />
<ClInclude Include="DLG_Dog_Create.h" />
<ClInclude Include="DLG_Filt_Modify.h" />
<ClInclude Include="DLG_GZMsg_JS.h" />
<ClInclude Include="DLG_HZB_Export.h" />
<ClInclude Include="DLG_K_CM_Add.h" />
<ClInclude Include="DLG_K_GZMSG_SEE.h" />
<ClInclude Include="DLG_K_YWMsg_See.h" />
<ClInclude Include="DLG_KHCard_Add.h" />
<ClInclude Include="DLG_KHCard_Agent.h" />
<ClInclude Include="DLG_KHCard_Pro.h" />
<ClInclude Include="DLG_Login.h" />
<ClInclude Include="DLG_Manager_Modify.h" />
<ClInclude Include="DLG_MasApi_Modify.h" />
<ClInclude Include="DLG_Mms_Pay.h" />
<ClInclude Include="DLG_Mms_Pay_Modify.h" />
<ClInclude Include="DLG_Other_Add.h" />
<ClInclude Include="DLG_Other_AutoSend.h" />
<ClInclude Include="DLG_Passwd.h" />
<ClInclude Include="DLG_Pay_TC.h" />
<ClInclude Include="DLG_Process.h" />
<ClInclude Include="DLG_QZSmsTD.h" />
<ClInclude Include="DLG_SmsLogSee.h" />
<ClInclude Include="DLG_SP_Modify.h" />
<ClInclude Include="DLG_SWTSQ_See.h" />
<ClInclude Include="DLG_TSCmd_Modify.h" />
<ClInclude Include="DLG_User_Find.h" />
<ClInclude Include="DLG_User_Modify.h" />
<ClInclude Include="DLG_VerOld.h" />
<ClInclude Include="FiltDlg.h" />
<ClInclude Include="GfxOutBar\GFXGROUPEDIT.H" />
<ClInclude Include="GfxOutBar\GFXOUTBARCTRL.H" />
<ClInclude Include="GfxOutBar\GFXPOPUPMENU.H" />
<ClInclude Include="GfxOutBar\GFXSPLITTERWND.H" />
<ClInclude Include="HtmlCtrl.h" />
<ClInclude Include="HZBDlg.h" />
<ClInclude Include="InfoDlg.h" />
<ClInclude Include="K_Agent.h" />
<ClInclude Include="K_BBS.h" />
<ClInclude Include="K_BBSA.h" />
<ClInclude Include="K_BBSS.h" />
<ClInclude Include="K_CJCard.h" />
<ClInclude Include="K_CM.h" />
<ClInclude Include="K_CorpSmsB.h" />
<ClInclude Include="K_GZMsg.h" />
<ClInclude Include="K_KHCard.h" />
<ClInclude Include="K_MsgList.h" />
<ClInclude Include="K_SmsTask.h" />
<ClInclude Include="K_SWTSQ.h" />
<ClInclude Include="K_YWMsg.h" />
<ClInclude Include="..\public\Label\Label.h" />
<ClInclude Include="ListDlg.h" />
<ClInclude Include="ListMmsDlg.h" />
<ClInclude Include="..\public\LuTool.h" />
<ClInclude Include="MainFrm.h" />
<ClInclude Include="ManagerDlg.h" />
<ClInclude Include="MmsHtmlCtrl.h" />
<ClInclude Include="..\public\Print\MyPreviewView.h" />
<ClInclude Include="OtherDlg.h" />
<ClInclude Include="..\public\PictureEx\PictureEx.h" />
<ClInclude Include="..\public\Print\PrnFrm.h" />
<ClInclude Include="processsocket.h" />
<ClInclude Include="..\public\ReportCtrl\ReportCtrl.h" />
<ClInclude Include="Resource.h" />
<ClInclude Include="SmsManager.h" />
<ClInclude Include="SmsManagerDoc.h" />
<ClInclude Include="SortList\SortList.h" />
<ClInclude Include="SPDlg.h" />
<ClInclude Include="StdAfx.h" />
<ClInclude Include="dog\Syunew3D.h" />
<ClInclude Include="TabDlg.h" />
<ClInclude Include="TSCmdDlg.h" />
<ClInclude Include="UserDlg.h" />
<ClInclude Include="UserView.h" />
<ClInclude Include="..\public\Print\WrapperView.h" />
</ItemGroup>
<ItemGroup>
<CustomBuild Include="res\dragging.cur" />
<CustomBuild Include="res\hand.cur" />
<CustomBuild Include="res\icr_hand.cur" />
<CustomBuild Include="res\L_Agent.ICO" />
<CustomBuild Include="res\L_Agent_Disable.ico" />
<CustomBuild Include="res\L_Back.ICO" />
<CustomBuild Include="res\L_BBS.ico" />
<CustomBuild Include="res\L_checkup.ico" />
<CustomBuild Include="res\L_CJCard.ICO" />
<CustomBuild Include="res\L_Corp.ico" />
<CustomBuild Include="res\L_Corp2.ico" />
<CustomBuild Include="res\L_Corp3.ico" />
<CustomBuild Include="res\L_Corp_Disable.ico" />
<CustomBuild Include="res\L_Dog.ico" />
<CustomBuild Include="res\L_Filt.ico" />
<CustomBuild Include="res\L_HZB.ico" />
<CustomBuild Include="res\L_Info.ico" />
<CustomBuild Include="res\L_KHCard.ICO" />
<CustomBuild Include="res\L_List.ico" />
<CustomBuild Include="res\L_Lock.ico" />
<CustomBuild Include="res\L_Login.ico" />
<CustomBuild Include="res\L_Manager.ico" />
<CustomBuild Include="res\L_Network.ico" />
<CustomBuild Include="res\L_Other.ico" />
<CustomBuild Include="res\L_SP.ico" />
<CustomBuild Include="res\L_SWTSQ.ico" />
<CustomBuild Include="res\L_Tab.ico" />
<CustomBuild Include="res\L_White.ICO" />
<CustomBuild Include="res\nodraggi.cur" />
<CustomBuild Include="res\SmsManager.ico" />
<CustomBuild Include="res\SmsManager.rc2">
<FileType>RC</FileType>
</CustomBuild>
<CustomBuild Include="res\SmsManagerDoc.ico" />
<CustomBuild Include="res\Toolbar.bmp" />
<CustomBuild Include="ReadMe.txt" />
</ItemGroup>
<ItemGroup>
<Image Include="Icons\保险柜.png" />
<Image Include="Icons\垃圾桶.ico" />
<Image Include="Icons\垃圾桶.png" />
<Image Include="Icons\票据.ico" />
<Image Include="Icons\空白.ico" />
<Image Include="Icons\钞票.ico" />
<Image Include="Icons\钞票.png" />
<Image Include="res\icon1.ico" />
<Image Include="res\L_TDSet.ico" />
<Image Include="res\null.ico" />
<Image Include="res\S_RecvSms.bmp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
<ProjectExtensions>
<VisualStudio>
<UserProperties RESOURCE_FILE="SmsManager.rc" />
</VisualStudio>
</ProjectExtensions>
</Project>