72 lines
1.6 KiB
C++
72 lines
1.6 KiB
C++
// GfxPopupMenu.h: interface for the CGfxPopupMenu class.
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//
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//////////////////////////////////////////////////////////////////////
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#if !defined(AFX_GFXPOPUPMENU_H__F2CEE8B2_014D_11D2_83E4_0000B43382FE__INCLUDED_)
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#define AFX_GFXPOPUPMENU_H__F2CEE8B2_014D_11D2_83E4_0000B43382FE__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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class CGfxPopupMenu : public CMenu
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{
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public:
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struct ToolBarData
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{ // struct for toolbar resource; guess you already know it ;)
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WORD wVersion;
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WORD wWidth;
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WORD wHeight;
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WORD wItemCount;
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};
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struct SpawnItem
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{
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int iImageIdx;
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int iCmd;
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TCHAR cText[128];
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};
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struct ImageItem
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{
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int iImageIdx;
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int iCmd;
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};
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CGfxPopupMenu();
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virtual ~CGfxPopupMenu();
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HFONT hMenuBoldFont;
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bool CreateBoldFont();
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HFONT hMenuFont, hGuiFont;
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CSize szImage;
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int FindImageItem(const int cmd);
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SpawnItem * AddSpawnItem(const TCHAR * txt, const int cmd);
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void AddImageItem(const int idx, WORD cmd);
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void RemapMenu(CMenu * pMenu);
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CImageList ilList;
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CImageList ilOther;
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COLORREF crMenuText, crMenuTextSel;
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COLORREF cr3dFace, crMenu, crHighlight, cr3dHilight, cr3dShadow, crGrayText;
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COLORREF m_clrBtnFace, m_clrBtnHilight, m_clrBtnShadow;
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int iSpawnItem;
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SpawnItem ** pSpawnItem;
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int iImageItem;
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ImageItem * pImageItem;
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bool LoadToolBarResource(unsigned int resId);
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bool AddToolBarResource(unsigned int resId);
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void EnableMenuItems(CMenu * pMenu, CWnd * pParent);
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virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
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virtual void MeasureItem(LPMEASUREITEMSTRUCT lpMeasureItemStruct);
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};
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#endif // !defined(AFX_GFXPOPUPMENU_H__F2CEE8B2_014D_11D2_83E4_0000B43382FE__INCLUDED_)
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