// // FilesystemConfiguration.h // // Library: Util // Package: Configuration // Module: FilesystemConfiguration // // Definition of the FilesystemConfiguration class. // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef Util_FilesystemConfiguration_INCLUDED #define Util_FilesystemConfiguration_INCLUDED #include "Poco/Util/Util.h" #include "Poco/Util/AbstractConfiguration.h" #include "Poco/Path.h" namespace Poco { namespace Util { class Util_API FilesystemConfiguration: public AbstractConfiguration /// An implementation of AbstractConfiguration that stores configuration data /// in a directory hierarchy in the filesystem. /// /// Every period-separated part of a property name is represented /// as a directory in the filesystem, relative to the base directory. /// Values are stored in files named "data". /// /// All changes to properties are immediately persisted in the filesystem. /// /// For example, a configuration consisting of the properties /// /// logging.loggers.root.channel.class = ConsoleChannel /// logging.loggers.app.name = Application /// logging.loggers.app.channel = c1 /// logging.formatters.f1.class = PatternFormatter /// logging.formatters.f1.pattern = [%p] %t /// /// is stored in the filesystem as follows: /// /// logging/ /// loggers/ /// root/ /// channel/ /// class/ /// data ("ConsoleChannel") /// app/ /// name/ /// data ("Application") /// channel/ /// data ("c1") /// formatters/ /// f1/ /// class/ /// data ("PatternFormatter") /// pattern/ /// data ("[%p] %t") { public: FilesystemConfiguration(const std::string& path); /// Creates a FilesystemConfiguration using the given path. /// All directories are created as necessary. void clear(); /// Clears the configuration by erasing the configuration /// directory and all its subdirectories and files. protected: bool getRaw(const std::string& key, std::string& value) const; void setRaw(const std::string& key, const std::string& value); void enumerate(const std::string& key, Keys& range) const; void removeRaw(const std::string& key); Poco::Path keyToPath(const std::string& key) const; ~FilesystemConfiguration(); private: Poco::Path _path; }; } } // namespace Poco::Util #endif // Util_FilesystemConfiguration_INCLUDED