// // StreamSocket.h // // Library: Net // Package: Sockets // Module: StreamSocket // // Definition of the StreamSocket class. // // Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef Net_StreamSocket_INCLUDED #define Net_StreamSocket_INCLUDED #include "Poco/Net/Net.h" #include "Poco/Net/Socket.h" #include "Poco/FIFOBuffer.h" namespace Poco { namespace Net { class StreamSocketImpl; class Net_API StreamSocket: public Socket /// This class provides an interface to a /// TCP stream socket. { public: StreamSocket(); /// Creates an unconnected stream socket. /// /// Before sending or receiving data, the socket /// must be connected with a call to connect(). explicit StreamSocket(const SocketAddress& address); /// Creates a stream socket and connects it to /// the socket specified by address. explicit StreamSocket(SocketAddress::Family family); /// Creates an unconnected stream socket /// for the given address family. /// /// This is useful if certain socket options /// (like send and receive buffer) sizes, that must /// be set before connecting the socket, will be /// set later on. StreamSocket(const Socket& socket); /// Creates the StreamSocket with the SocketImpl /// from another socket. The SocketImpl must be /// a StreamSocketImpl, otherwise an InvalidArgumentException /// will be thrown. virtual ~StreamSocket(); /// Destroys the StreamSocket. StreamSocket& operator = (const Socket& socket); /// Assignment operator. /// /// Releases the socket's SocketImpl and /// attaches the SocketImpl from the other socket and /// increments the reference count of the SocketImpl. void connect(const SocketAddress& address); /// Initializes the socket and establishes a connection to /// the TCP server at the given address. /// /// Can also be used for UDP sockets. In this case, no /// connection is established. Instead, incoming and outgoing /// packets are restricted to the specified address. void connect(const SocketAddress& address, const Poco::Timespan& timeout); /// Initializes the socket, sets the socket timeout and /// establishes a connection to the TCP server at the given address. void connectNB(const SocketAddress& address); /// Initializes the socket and establishes a connection to /// the TCP server at the given address. Prior to opening the /// connection the socket is set to nonblocking mode. void shutdownReceive(); /// Shuts down the receiving part of the socket connection. void shutdownSend(); /// Shuts down the sending part of the socket connection. void shutdown(); /// Shuts down both the receiving and the sending part /// of the socket connection. int sendBytes(const void* buffer, int length, int flags = 0); /// Sends the contents of the given buffer through /// the socket. /// /// Returns the number of bytes sent, which may be /// less than the number of bytes specified. /// /// Certain socket implementations may also return a negative /// value denoting a certain condition. /// /// The flags parameter can be used to pass system-defined flags /// for send() like MSG_OOB. int sendBytes(const SocketBufVec& buffer, int flags = 0); /// Sends the contents of the given buffers through /// the socket. /// /// Returns the number of bytes sent, which may be /// less than the number of bytes specified. /// /// The flags parameter can be used to pass system-defined flags /// for send() like MSG_OOB. int sendBytes(Poco::FIFOBuffer& buffer); /// Sends the contents of the given buffer through /// the socket. FIFOBuffer has writable/readable transition /// notifications which may be enabled to notify the caller when /// the buffer transitions between empty, partially full and /// full states. /// /// Returns the number of bytes sent, which may be /// less than the number of bytes specified. /// /// Certain socket implementations may also return a negative /// value denoting a certain condition. /// /// The flags parameter can be used to pass system-defined flags /// for send() like MSG_OOB. int receiveBytes(void* buffer, int length, int flags = 0); /// Receives data from the socket and stores it /// in buffer. Up to length bytes are received. /// /// Returns the number of bytes received. /// A return value of 0 means a graceful shutdown /// of the connection from the peer. /// /// Throws a TimeoutException if a receive timeout has /// been set and nothing is received within that interval. /// Throws a NetException (or a subclass) in case of other errors. /// /// The flags parameter can be used to pass system-defined flags /// for recv() like MSG_OOB, MSG_PEEK or MSG_WAITALL. int receiveBytes(SocketBufVec& buffer, int flags = 0); /// Receives data from the socket and stores it in buffers. /// /// Returns the number of bytes received. /// /// The flags parameter can be used to pass system-defined flags /// for recv() like MSG_OOB, MSG_PEEK or MSG_WAITALL. int receiveBytes(Poco::Buffer& buffer, int flags = 0, const Poco::Timespan& timeout = 100000); /// Receives data from the socket and stores it in buffers. /// /// Returns the number of bytes received. /// /// The flags parameter can be used to pass system-defined flags /// for recv() like MSG_OOB, MSG_PEEK or MSG_WAITALL. int receiveBytes(Poco::FIFOBuffer& buffer); /// Receives data from the socket and stores it /// in buffer. Up to length bytes are received. FIFOBuffer has /// writable/readable transition notifications which may be enabled /// to notify the caller when the buffer transitions between empty, /// partially full and full states. /// /// Returns the number of bytes received. /// A return value of 0 means a graceful shutdown /// of the connection from the peer. /// /// Throws a TimeoutException if a receive timeout has /// been set and nothing is received within that interval. /// Throws a NetException (or a subclass) in case of other errors. void sendUrgent(unsigned char data); /// Sends one byte of urgent data through /// the socket. /// /// The data is sent with the MSG_OOB flag. /// /// The preferred way for a socket to receive urgent data /// is by enabling the SO_OOBINLINE option. StreamSocket(SocketImpl* pImpl); /// Creates the Socket and attaches the given SocketImpl. /// The socket takes ownership of the SocketImpl. /// /// The SocketImpl must be a StreamSocketImpl, otherwise /// an InvalidArgumentException will be thrown. private: enum { BUFFER_SIZE = 1024 }; friend class ServerSocket; friend class SocketIOS; }; } } // namespace Poco::Net #endif // Net_StreamSocket_INCLUDED