// // IPAddress.h // // Library: Net // Package: NetCore // Module: IPAddress // // Definition of the IPAddress class. // // Copyright (c) 2005-2011, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef Net_IPAddress_INCLUDED #define Net_IPAddress_INCLUDED #include "Poco/Net/Net.h" #include "Poco/Net/SocketDefs.h" #include "Poco/Net/IPAddressImpl.h" #include "Poco/AutoPtr.h" #include "Poco/Exception.h" #include #include namespace Poco { class BinaryReader; class BinaryWriter; namespace Net { class Net_API IPAddress /// This class represents an internet (IP) host /// address. The address can belong either to the /// IPv4 or the IPv6 address family. /// /// Relational operators (==, !=, <, <=, >, >=) are /// supported. However, you must not interpret any /// special meaning into the result of these /// operations, other than that the results are /// consistent. /// /// Especially, an IPv4 address is never equal to /// an IPv6 address, even if the IPv6 address is /// IPv4 compatible and the addresses are the same. /// /// IPv6 addresses are supported only if the target platform /// supports IPv6. { public: using List = std::vector; // The following declarations keep the Family type // backwards compatible with the previously used // enum declaration. using Family = AddressFamily::Family; static const Family IPv4 = AddressFamily::IPv4; #if defined(POCO_HAVE_IPv6) static const Family IPv6 = AddressFamily::IPv6; #endif IPAddress(); /// Creates a wildcard (zero) IPv4 IPAddress. IPAddress(const IPAddress& addr); /// Creates an IPAddress by copying another one. explicit IPAddress(Family family); /// Creates a wildcard (zero) IPAddress for the /// given address family. explicit IPAddress(const std::string& addr); /// Creates an IPAddress from the string containing /// an IP address in presentation format (dotted decimal /// for IPv4, hex string for IPv6). /// /// Depending on the format of addr, either an IPv4 or /// an IPv6 address is created. /// /// See toString() for details on the supported formats. /// /// Throws an InvalidAddressException if the address cannot be parsed. IPAddress(const std::string& addr, Family family); /// Creates an IPAddress from the string containing /// an IP address in presentation format (dotted decimal /// for IPv4, hex string for IPv6). IPAddress(const void* addr, poco_socklen_t length); /// Creates an IPAddress from a native internet address. /// A pointer to a in_addr or a in6_addr structure may be /// passed. IPAddress(const void* addr, poco_socklen_t length, Poco::UInt32 scope); /// Creates an IPAddress from a native internet address. /// A pointer to a in_addr or a in6_addr structure may be /// passed. Additionally, for an IPv6 address, a scope ID /// may be specified. The scope ID will be ignored if an IPv4 /// address is specified. IPAddress(unsigned prefix, Family family); /// Creates an IPAddress mask with the given length of prefix. #if defined(_WIN32) IPAddress(const SOCKET_ADDRESS& socket_address); /// Creates an IPAddress from Windows SOCKET_ADDRESS structure. #endif IPAddress(const struct sockaddr& sockaddr); /// Same for struct sock_addr on POSIX. ~IPAddress(); /// Destroys the IPAddress. IPAddress& operator = (const IPAddress& addr); /// Assigns an IPAddress. Family family() const; /// Returns the address family (IPv4 or IPv6) of the address. Poco::UInt32 scope() const; /// Returns the IPv6 scope identifier of the address. Returns 0 if /// the address is an IPv4 address, or the address is an /// IPv6 address but does not have a scope identifier. std::string toString() const; /// Returns a string containing a representation of the address /// in presentation format. /// /// For IPv4 addresses the result will be in dotted-decimal /// (d.d.d.d) notation. /// /// Textual representation of IPv6 address is one of the following forms: /// /// The preferred form is x:x:x:x:x:x:x:x, where the 'x's are the hexadecimal /// values of the eight 16-bit pieces of the address. This is the full form. /// Example: 1080:0:0:0:8:600:200A:425C /// /// It is not necessary to write the leading zeros in an individual field. /// However, there must be at least one numeral in every field, except as described below. /// /// It is common for IPv6 addresses to contain long strings of zero bits. /// In order to make writing addresses containing zero bits easier, a special syntax is /// available to compress the zeros. The use of "::" indicates multiple groups of 16-bits of zeros. /// The "::" can only appear once in an address. The "::" can also be used to compress the leading /// and/or trailing zeros in an address. Example: 1080::8:600:200A:425C /// /// For dealing with IPv4 compatible addresses in a mixed environment, /// a special syntax is available: x:x:x:x:x:x:d.d.d.d, where the 'x's are the /// hexadecimal values of the six high-order 16-bit pieces of the address, /// and the 'd's are the decimal values of the four low-order 8-bit pieces of the /// standard IPv4 representation address. Example: ::FFFF:192.168.1.120 /// /// If an IPv6 address contains a non-zero scope identifier, it is added /// to the string, delimited by a percent character. On Windows platforms, /// the numeric value (which specifies an interface index) is directly /// appended. On Unix platforms, the name of the interface corresponding /// to the index (interpretation of the scope identifier) is added. bool isWildcard() const; /// Returns true iff the address is a wildcard (all zero) /// address. bool isBroadcast() const; /// Returns true iff the address is a broadcast address. /// /// Only IPv4 addresses can be broadcast addresses. In a broadcast /// address, all bits are one. /// /// For an IPv6 address, returns always false. bool isLoopback() const; /// Returns true iff the address is a loopback address. /// /// For IPv4, the loopback address is 127.0.0.1. /// /// For IPv6, the loopback address is ::1. bool isMulticast() const; /// Returns true iff the address is a multicast address. /// /// IPv4 multicast addresses are in the /// 224.0.0.0 to 239.255.255.255 range /// (the first four bits have the value 1110). /// /// IPv6 multicast addresses are in the /// FFxx:x:x:x:x:x:x:x range. bool isUnicast() const; /// Returns true iff the address is a unicast address. /// /// An address is unicast if it is neither a wildcard, /// broadcast or multicast address. bool isLinkLocal() const; /// Returns true iff the address is a link local unicast address. /// /// IPv4 link local addresses are in the 169.254.0.0/16 range, /// according to RFC 3927. /// /// IPv6 link local addresses have 1111 1110 10 as the first /// 10 bits, followed by 54 zeros. bool isSiteLocal() const; /// Returns true iff the address is a site local unicast address. /// /// IPv4 site local addresses are in on of the 10.0.0.0/24, /// 192.168.0.0/16 or 172.16.0.0 to 172.31.255.255 ranges. /// /// Originally, IPv6 site-local addresses had FEC0/10 (1111 1110 11) /// prefix (RFC 4291), followed by 38 zeros. Interfaces using /// this mask are supported, but obsolete; RFC 4193 prescribes /// fc00::/7 (1111 110) as local unicast prefix. bool isIPv4Compatible() const; /// Returns true iff the address is IPv4 compatible. /// /// For IPv4 addresses, this is always true. /// /// For IPv6, the address must be in the ::x:x range (the /// first 96 bits are zero). bool isIPv4Mapped() const; /// Returns true iff the address is an IPv4 mapped IPv6 address. /// /// For IPv4 addresses, this is always true. /// /// For IPv6, the address must be in the ::FFFF:x:x range. bool isWellKnownMC() const; /// Returns true iff the address is a well-known multicast address. /// /// For IPv4, well-known multicast addresses are in the /// 224.0.0.0/8 range. /// /// For IPv6, well-known multicast addresses are in the /// FF0x:x:x:x:x:x:x:x range. bool isNodeLocalMC() const; /// Returns true iff the address is a node-local multicast address. /// /// IPv4 does not support node-local addresses, thus the result is /// always false for an IPv4 address. /// /// For IPv6, node-local multicast addresses are in the /// FFx1:x:x:x:x:x:x:x range. bool isLinkLocalMC() const; /// Returns true iff the address is a link-local multicast address. /// /// For IPv4, link-local multicast addresses are in the /// 224.0.0.0/24 range. Note that this overlaps with the range for well-known /// multicast addresses. /// /// For IPv6, link-local multicast addresses are in the /// FFx2:x:x:x:x:x:x:x range. bool isSiteLocalMC() const; /// Returns true iff the address is a site-local multicast address. /// /// For IPv4, site local multicast addresses are in the /// 239.255.0.0/16 range. /// /// For IPv6, site-local multicast addresses are in the /// FFx5:x:x:x:x:x:x:x range. bool isOrgLocalMC() const; /// Returns true iff the address is a organization-local multicast address. /// /// For IPv4, organization-local multicast addresses are in the /// 239.192.0.0/16 range. /// /// For IPv6, organization-local multicast addresses are in the /// FFx8:x:x:x:x:x:x:x range. bool isGlobalMC() const; /// Returns true iff the address is a global multicast address. /// /// For IPv4, global multicast addresses are in the /// 224.0.1.0 to 238.255.255.255 range. /// /// For IPv6, global multicast addresses are in the /// FFxF:x:x:x:x:x:x:x range. bool operator == (const IPAddress& addr) const; bool operator != (const IPAddress& addr) const; bool operator < (const IPAddress& addr) const; bool operator <= (const IPAddress& addr) const; bool operator > (const IPAddress& addr) const; bool operator >= (const IPAddress& addr) const; IPAddress operator & (const IPAddress& addr) const; IPAddress operator | (const IPAddress& addr) const; IPAddress operator ^ (const IPAddress& addr) const; IPAddress operator ~ () const; poco_socklen_t length() const; /// Returns the length in bytes of the internal socket address structure. const void* addr() const; /// Returns the internal address structure. int af() const; /// Returns the address family (AF_INET or AF_INET6) of the address. unsigned prefixLength() const; /// Returns the prefix length. void mask(const IPAddress& mask); /// Masks the IP address using the given netmask, which is usually /// a IPv4 subnet mask. Only supported for IPv4 addresses. /// /// The new address is (address & mask). void mask(const IPAddress& mask, const IPAddress& set); /// Masks the IP address using the given netmask, which is usually /// a IPv4 subnet mask. Only supported for IPv4 addresses. /// /// The new address is (address & mask) | (set & ~mask). static IPAddress parse(const std::string& addr); /// Creates an IPAddress from the string containing /// an IP address in presentation format (dotted decimal /// for IPv4, hex string for IPv6). /// /// Depending on the format of addr, either an IPv4 or /// an IPv6 address is created. /// /// See toString() for details on the supported formats. /// /// Throws an InvalidAddressException if the address cannot be parsed. static bool tryParse(const std::string& addr, IPAddress& result); /// Tries to interpret the given address string as an /// IP address in presentation format (dotted decimal /// for IPv4, hex string for IPv6). /// /// Returns true and stores the IPAddress in result if the /// string contains a valid address. /// /// Returns false and leaves result unchanged otherwise. static IPAddress wildcard(Family family = IPv4); /// Returns a wildcard IPv4 or IPv6 address (0.0.0.0). static IPAddress broadcast(); /// Returns a broadcast IPv4 address (255.255.255.255). enum { MAX_ADDRESS_LENGTH = #if defined(POCO_HAVE_IPv6) sizeof(struct in6_addr) #else sizeof(struct in_addr) #endif /// Maximum length in bytes of a socket address. }; private: typedef Poco::Net::Impl::IPAddressImpl Impl; typedef Poco::AutoPtr Ptr; Ptr pImpl() const; void newIPv4(); void newIPv4(const void* hostAddr); void newIPv4(unsigned prefix); #if defined(POCO_HAVE_IPv6) void newIPv6(); void newIPv6(const void* hostAddr); void newIPv6(const void* hostAddr, Poco::UInt32 scope); void newIPv6(unsigned prefix); #endif Ptr _pImpl; }; // // inlines // inline IPAddress::Ptr IPAddress::pImpl() const { if (_pImpl) return _pImpl; throw NullPointerException("IPaddress implementation pointer is NULL."); } inline void IPAddress::newIPv4() { _pImpl = new Poco::Net::Impl::IPv4AddressImpl; } inline void IPAddress::newIPv4(const void* hostAddr) { _pImpl = new Poco::Net::Impl::IPv4AddressImpl(hostAddr); } inline void IPAddress::newIPv4(unsigned prefix) { _pImpl = new Poco::Net::Impl::IPv4AddressImpl(prefix); } #if defined(POCO_HAVE_IPv6) inline void IPAddress::newIPv6() { _pImpl = new Poco::Net::Impl::IPv6AddressImpl; } inline void IPAddress::newIPv6(const void* hostAddr) { _pImpl = new Poco::Net::Impl::IPv6AddressImpl(hostAddr); } inline void IPAddress::newIPv6(const void* hostAddr, Poco::UInt32 scope) { _pImpl = new Poco::Net::Impl::IPv6AddressImpl(hostAddr, scope); } inline void IPAddress::newIPv6(unsigned prefix) { _pImpl = new Poco::Net::Impl::IPv6AddressImpl(prefix); } #endif // POCO_HAVE_IPv6 } } // namespace Poco::Net Net_API Poco::BinaryWriter& operator << (Poco::BinaryWriter& writer, const Poco::Net::IPAddress& value); Net_API Poco::BinaryReader& operator >> (Poco::BinaryReader& reader, Poco::Net::IPAddress& value); Net_API std::ostream& operator << (std::ostream& ostr, const Poco::Net::IPAddress& addr); #endif // Net_IPAddress_INCLUDED