Debug_Unicode Win32 Debug_Unicode x64 Debug_X64 Win32 Debug_X64 x64 Debug Win32 Debug x64 release_Unicode Win32 release_Unicode x64 Release_X64 Win32 Release_X64 x64 Release Win32 Release x64 MFCProj {D13DFE6B-353F-6909-BD4D-B82D70F69E9E} 10.0 Application Static MultiByte v140_xp Application Static MultiByte Windows7.1SDK Application Static Unicode v143 Application Static Unicode v143 Application Static Unicode v143 Application Static Unicode v143 Application Dynamic MultiByte v140_xp Application Dynamic MultiByte Windows7.1SDK Application Dynamic Unicode v140_xp Application Dynamic Unicode v143 Application Dynamic Unicode Windows7.1SDK Application Dynamic Unicode v143 .\Debug\ .\Debug\ true .\Debug\ .\Debug\ true .\Debug\ .\Debug\ true true .\MobsetHttp\Poco\lib;$(LibraryPath) .\Debug\ .\Debug\ true .\MobsetHttp\openssl;.\MobsetHttp\Poco\lib64;$(LibraryPath) .\MobsetHttp\openssl;..\..\public\spdlog\include;$(IncludePath) .\Debug\ .\Debug\ true H:\works\Corpsms_2010\FZSend\CmppSend\MobsetHttp\Poco\lib64;$(LibraryPath) ..\..\..\public\spdlog\include;$(IncludePath) .\Debug\ .\Debug\ true .\MobsetHttp\openssl;.\MobsetHttp\Poco\lib64;$(LibraryPath) $(ReferencePath) .\MobsetHttp\openssl;..\..\public\spdlog\include;$(IncludePath) .\Release\ .\Release\ false .\Release\ .\Release\ false .\Release\ .\Release\ false .\MobsetHttp\Poco\lib;$(LibraryPath) .\Release\ .\Release\ false .\MobsetHttp\Poco\lib64;$(LibraryPath) .\Release\ .\Release\ false .\MobsetHttp\openssl;.\MobsetHttp\Poco\lib64;$(LibraryPath) .\MobsetHttp\openssl;..\..\public\spdlog\include;$(IncludePath) .\Release\ .\Release\ false .\MobsetHttp\openssl;.\MobsetHttp\Poco\lib64;$(LibraryPath) .\MobsetHttp\openssl;..\..\public\spdlog\include;$(IncludePath) MultiThreadedDebugDLL Default false Disabled true Level3 true None WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) .\Debug\ .\Debug\FXSend.pch Use stdafx.h .\Debug\ .\Debug\ EnableFastChecks Async false true _DEBUG;%(PreprocessorDefinitions) .\Debug\FXSend.tlb true Win32 0x0804 _DEBUG;%(PreprocessorDefinitions) true .\Debug\FXSend.bsc true true Windows Debug/SZSend.exe false MultiThreadedDebugDLL Default true Disabled true Level3 EditAndContinue WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) .\Debug\ .\Debug\FXSend.pch Use stdafx.h .\Debug\ .\Debug\ EnableFastChecks Async false true _DEBUG;%(PreprocessorDefinitions) .\Debug\FXSend.tlb true 0x0804 _DEBUG;%(PreprocessorDefinitions) true .\Debug\FXSend.bsc true true Windows Debug/SZSend.exe false MultiThreadedDebugDLL Default true Disabled true Level3 true EditAndContinue WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) .\Debug\ .\Debug\FXSend.pch Use stdafx.h .\Debug\ .\Debug\ EnableFastChecks Async false true _DEBUG;%(PreprocessorDefinitions) .\Debug\FXSend.tlb true Win32 0x0804 _DEBUG;%(PreprocessorDefinitions) true .\Debug\FXSend.bsc true Debug Windows Debug/FXSend.exe false MultiThreadedDebugDLL Default true Disabled true Level3 EditAndContinue WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) .\Debug\ .\Debug\FXSend.pch Use stdafx.h .\Debug\ .\Debug\ EnableFastChecks Async false true _DEBUG;%(PreprocessorDefinitions) .\Debug\FXSend.tlb true 0x0804 _DEBUG;%(PreprocessorDefinitions) true .\Debug\FXSend.bsc true true Windows Debug/FXSend.exe false MultiThreadedDebugDLL Default false Disabled true Level3 true EditAndContinue WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) .\Debug\ .\Debug\FXSend.pch Use stdafx.h .\Debug\ .\Debug\ EnableFastChecks Async false true _DEBUG;%(PreprocessorDefinitions) .\Debug\FXSend.tlb true Win32 0x0804 _DEBUG;%(PreprocessorDefinitions) true .\Debug\FXSend.bsc true true Windows Debug/FXSend.exe false MultiThreadedDebugDLL Default true Disabled true Level3 EditAndContinue WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions); 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.\Release\ .\Release\FXSend.pch Use stdafx.h .\Release\ .\Release\ Async false true NDEBUG;%(PreprocessorDefinitions) .\Release\FXSend.tlb true Win32 0x0804 NDEBUG;%(PreprocessorDefinitions) true .\Release\FXSend.bsc true Windows Release/FXSend.exe false true MultiThreaded Default false Disabled true Level3 WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions); .\Release\ .\Release\FXSend.pch Use stdafx.h .\Release\ .\Release\ Async false ProgramDatabase true NDEBUG;%(PreprocessorDefinitions) .\Release\FXSend.tlb true Win32 0x0804 NDEBUG;%(PreprocessorDefinitions) true .\Release\FXSend.bsc true Windows Release/FXSend.exe false MultiThreaded Default false Disabled true Level3 WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions); .\Release\ .\Release\FXSend.pch Use stdafx.h .\Release\ .\Release\ Async false true NDEBUG;%(PreprocessorDefinitions) .\Release\FXSend.tlb true 0x0804 NDEBUG;%(PreprocessorDefinitions) true .\Release\FXSend.bsc true Windows Release/FXSend.exe false MultiThreaded Default false Disabled true Level3 WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions); .\Release\ .\Release\FXSend.pch Use stdafx.h .\Release\ .\Release\ Async false ProgramDatabase true NDEBUG;%(PreprocessorDefinitions) .\Release\FXSend.tlb true 0x0804 NDEBUG;%(PreprocessorDefinitions) true .\Release\FXSend.bsc true Windows Release/CMSend.exe false false false false false %(IgnoreSpecificDefaultLibraries); NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing Create Create Create Create Create Create stdafx.h stdafx.h stdafx.h stdafx.h stdafx.h stdafx.h Create Create Create Create Create Create stdafx.h stdafx.h stdafx.h stdafx.h stdafx.h stdafx.h NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing NotUsing RC