#if !defined(AFX_FSWT_H__8363D690_B042_41EA_94E0_EC435874F0CA__INCLUDED_) #define AFX_FSWT_H__8363D690_B042_41EA_94E0_EC435874F0CA__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // FSWT.h : header file // ///////////////////////////////////////////////////////////////////////////// // CFSWT dialog #include "Label.h" class CMainFrame; class CProcessSocket; class CFSWT : public CDialog { protected: CMainFrame * m_pMainFrame; CProcessSocket * m_pSocket; CImageList m_Image; BOOL m_bRefresh; //是否已刷新过数据 BOOL m_bInit; //是否已初始化 CAdoRecordSet m_AdoRS; // Construction public: void MoveCtrl(UINT lID, long lX,long lY); BOOL ProcessSocket(Socket_Head *pHead); BOOL ReShow(BOOL bRefresh=false); BOOL ReHide(); BOOL RefreshInfo(); CFSWT(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CFSWT) enum { IDD = IDD_SWT }; CButton m_S_Title; CLabel m_L_Url; CString m_strBZ; CString m_strEmail; CString m_strHttp; CString m_strMobile; CString m_strName; CString m_strTel; CString m_strMsg; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CFSWT) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CFSWT) virtual BOOL OnInitDialog(); afx_msg void OnSize(UINT nType, int cx, int cy); afx_msg void OnSwtSubmit(); virtual void OnOK(); virtual void OnCancel(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_FSWT_H__8363D690_B042_41EA_94E0_EC435874F0CA__INCLUDED_)