CorpSms/UserDropTarget.h

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2025-02-27 16:58:16 +08:00
// UserDropTarget.h: interface for the CUserDropTarget class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_USERDROPTARGET_H__EEF32CBE_6C22_4920_B9DB_08DA9CD933CB__INCLUDED_)
#define AFX_USERDROPTARGET_H__EEF32CBE_6C22_4920_B9DB_08DA9CD933CB__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define DROPM_DROP WM_USER + 1978
class CUserDropTarget : public COleDropTarget
{
public:
CUserDropTarget();
virtual ~CUserDropTarget();
protected:
//<2F><><EFBFBD><EFBFBD>OnDropEx<45><78>Ϣ<EFBFBD>DZ<EFBFBD><C7B1><EFBFBD><EFBFBD>ģ<EFBFBD><C4A3><EFBFBD><EFBFBD><EFBFBD>OnDrop<6F><70><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ᱻִ<E1B1BB><D6B4>
//<2F><>ȻҲ<C8BB><D2B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD>OnDropEx<45><78><EFBFBD><EFBFBD><EFBFBD>д<EFBFBD><D0B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
virtual DROPEFFECT OnDragEnter(CWnd* pWnd, COleDataObject* pDataObject,
DWORD dwKeyState, CPoint point);
virtual DROPEFFECT OnDragOver(CWnd* pWnd, COleDataObject* pDataObject,
DWORD dwKeyState, CPoint point);
virtual BOOL OnDrop(CWnd* pWnd, COleDataObject* pDataObject,
DROPEFFECT dropEffect, CPoint point);
virtual void OnDragLeave(CWnd* pWnd);
// virtual DROPEFFECT OnDropEx(CWnd* pWnd, COleDataObject* pDataObject,
// DROPEFFECT dropEffect, DROPEFFECT dropEffectList, CPoint point);
public:
//Static variable to store the window handle of source tree control
static HWND m_shWndTreeCtrl;
static long m_lAddressType;
};
#endif // !defined(AFX_USERDROPTARGET_H__EEF32CBE_6C22_4920_B9DB_08DA9CD933CB__INCLUDED_)